Oh yeah, forgot to add this:
-Made crosshair easier to see
-Added Level 7
-Resized weapon sprites. Thunder Cannon and Laser Rifle still need proper re-scaling.
-Added additional sprite for destroyed hanging woman.
-Made blue ray-shield walls destructible. Will retroactively implement shortcuts and secret passages into levels 1-5 in next update.
-Currently only the Thunder Cannon/enemy fire can destroy environment objects.
-Environmental objects can be fired through after they are in their destroyed state.
-Couldn't resolve artifacting on plant-in-a-jar sprite; swapped out with another plant.
-Fixed certain walls being in wrong place (i.e. walls with a table texture being part of a doorway, etc.)
As always, any feedback is greatly appreciated. Thanks!